PROJECT WAR • MELEE PROTOTYPE 0.8PIRATE COMBAT
LIVE PROTOTYPE
YOUR FIGHTER

THE CAPTAIN LVL 1

DEFENCE100
FOCUS100
READY TO ENGAGE
OPPONENT • VISIBLE PLAYTEST METERS

THE CORSAIR LVL 1

DEFENCE100
FOCUS100
READING OPPONENT
TRAINING SCENARIOS
DEBUG ONLY • TRY EACH ANIMATION
COMBAT INITIATIVE BOTH FIGHTERS GUARDING Approach and press J to begin attacking
YOUGUARDING
CORSAIRGUARDING
DEFENCE100
FOCUS100
CONTROLS · CLICK TO EXPAND COMBAT CONTROLS
[W A S D] MOVE[SPACE/E] EVADE[J] ATTACK · TAP[L] STUN / COUNTER[;] STRIKE[F] FINISH[G] SUBDUE

A circle around each fighter marks the exact ATTACK range. J attacks in range. L is one combined STUN / COUNTER button: use it from neutral to open, while defending to reverse an enemy, or while attacking to pressure. Counter-Stun suppresses retaliation for 4 seconds. Strike [;] is only available after starting an attack.

SWORDPLAYIN RANGE
BOTH GUARDING
DEFENCE: CLEAN PARRIES
Counter-Stun suppresses the opponent for 4 seconds.